/*
 * game.h
 *
 *  Created on: Apr 8, 2013
 *      Author: George
 */

#ifndef GAME_H_
#define GAME_H_
	void game_refresh();
	void game_reset();
	int game_validMove(int, int);
	int game_GhostHit(int, int);
	void game_buildGameScreen();
	//void game_onPlayerMove(int dir);
	void game_moveGhosts_smart();
	void game_moveGhosts_rand();
	void game_movePlayer();
	void player_move_sound();
	void player_dead_sound();
	void game_change_dir(int dir);
	int game_GhostHitPlayer();
	void game_modGhost();
#endif /* GAME_H_ */
